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November 20, 2020 16:57:28 +0000 (UTC)

Zak

30 Days of Love Live! Challenge

Day 17: Do you play All Stars?

This a rant so prepare yourself lol.

Not anymore. The game became very stale and repetitive, and saving stars or whatever the currency was never seemed to matter when it came to scouting. It's a shame since there are a lot of really pretty cards, but man is the game boring. Not once have I gotten an Umi UR, or a UR that I even want for that matter.

If anyone is familiar with tier lists for this game, you're probably familiar with this card.

Image

"Stamina stick. utterly useless otherwise. skill up and absolutely garbage offensive stats."
-Kach

Tl;dr, it's awful.

I've gotten this card three times. An absolutely useless cards that serves no purpose, that even has SRs better than it, three times. Ok, thanks. I'd rather get three thief Elis than this card. I am dead serious. At least then, you can play Easy/Normal songs and get decent scores since it's a timer card, not note based. Getting bad cards in SIF isn't that big a deal, because most cards can at least be used to some degree. I actually have quite a bit of ass cards on SIF, but if you build your teams correctly they can function. Not this garbage Chika card though.

The loading times for this game are absolutely trash as well. I get that it's an asset-heavy game, but man, loading up the game takes longer than Smash 4 did (not really, but that game was 16 GB so it makes sense). Half of the time, it's more optimal to not use 3D MVs anyway so the game doesn't lag, or so you don't miss notes due to not being able to see, which is one of the selling points of the game, the graphics. And the fact that for a while LP was stuck at a max of 100, regenerating much quicker than SIF, and the only way of being able to use LP in bulk was Skip Tickets, meant that you'd constantly need to get on and play songs to be optimal. But you can't just play whichever songs you want either, because that wouldn't be fun. What rhythm game, sorry, rhythm-RPG game limits you based on how good your cards are? Imagine you just bought Project Diva Future Tone, with all the DLC (about 240 iirc), and could only play up to Hard difficulty because you hadn't played the game for long. Ok.

Believe it or not, I actually don't hate this game. Games can have flaws, and the issues that All Stars has on their own aren't bad, but one by one those small issue come together and create this game. And if you like All Stars, goof for you! You clearly have way more patience than I do, and can stay with the game despite it's flaws (though that's still subjective). I'm not saying that SIF doesn't have flaws either, but the game is much more streamlined and simpler overall imo.

More than anything though, the gacha is what really makes this game so annoying. It's almost not even worth it to save for a card you want, since you need to constantly improve your team to do better in events, and play harder difficulty songs and whatnot. At least with Bandori, when I don't get Kokoro after saving for months, I get an Ako to satisfy me for the time being. Even then, having events that require you to have certain members to do well, and then not getting those members after countless tries, you start to not want to play either game anymore. I realized as I was typing this up that SIF is changing to member-boosted events, and while that still isn't great, it's easier to get cards in SIF than All Stars or Bandori imo.

So yeah. With the anime out now, I feel like there isn't much reason to play All Stars when you can just view the MVs and cards online. Honestly, I'm just waiting until the SIFAC home port at this point for the next Love Live! game.